nicol.opengl

Texture

class Texture extends Immutable

Attributes
sealed abstract
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  1. Texture
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Abstract Value Members

  1. def bind : Unit

    Binds this texture for usage.

    Binds this texture for usage. Usually, this does not have to be called by the user.

    Attributes
    abstract
  2. def height : Float

    Attributes
    abstract
  3. def imageSize : (Int, Int)

    The actual size of the image

    The actual size of the image

    Attributes
    abstract
  4. def size : (Float, Float)

    Size as a ratio between the actual size and the size of the texture data.

    Size as a ratio between the actual size and the size of the texture data.

    Attributes
    abstract
  5. def width : Float

    Attributes
    abstract

Concrete Value Members

  1. def != (arg0: AnyRef): Boolean

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  2. def != (arg0: Any): Boolean

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  3. def ## (): Int

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  4. def == (arg0: AnyRef): Boolean

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  5. def == (arg0: Any): Boolean

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  6. def asInstanceOf [T0] : T0

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  7. def clone (): AnyRef

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  8. def eq (arg0: AnyRef): Boolean

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  9. def equals (arg0: Any): Boolean

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  10. def finalize (): Unit

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  11. def getClass (): java.lang.Class[_]

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  12. def hashCode (): Int

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  13. def isInstanceOf [T0] : Boolean

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  14. def ne (arg0: AnyRef): Boolean

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  15. def notify (): Unit

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  16. def notifyAll (): Unit

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  17. val resource : String

  18. def synchronized [T0] (arg0: ⇒ T0): T0

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  19. def toString (): String

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  20. def wait (): Unit

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  21. def wait (arg0: Long, arg1: Int): Unit

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  22. def wait (arg0: Long): Unit

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